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- Path: ix.netcom.com!netnews
- From: squidkit@ix.netcom.com(SquidKitty )
- Newsgroups: comp.sys.cbm
- Subject: Re: Compiling mule? => MULENet
- Date: 6 Feb 1996 06:22:21 GMT
- Organization: Netcom
- Message-ID: <4f6s2t$1k3@ixnews5.ix.netcom.com>
- References: <310F1869.41C67EA6@eras70.ericsson.se> <4esvff$3cph@unix1.sncc.lsu.edu> <jcg8-0402961429590001@caffeine.student.cwru.edu> <4f3khs$rn3@cloner2.ix.netcom.com> <9602060046.AA000ab@cosine.demon.co.uk>
- NNTP-Posting-Host: ix-lbg-va1-12.ix.netcom.com
- X-NETCOM-Date: Mon Feb 05 10:22:21 PM PST 1996
-
- In <9602060046.AA000ab@cosine.demon.co.uk> Jason
- <tmr@cosine.demon.co.uk> writes:
-
- >Hey, how about building a parallel network for C64's and adapting the
- >original game for it?! Now *theres* a project!! =-)
-
- Has anyone heard of a TCP/IP interface for the 64?
-
-